sgcWebSockets Protocol WebRTC for .NET
- Brand: esegece
- Product Code: sgcWebSockets Protocol
- Availability: In Stock
WebRTC (Web Real-Time Communication) is a free, open-source project that provides web browsers and mobile applications with real-time communication (RTC) via simple application programming interfaces (APIs). It allows audio and video communication to work inside web pages by allowing direct peer-to-peer communication, eliminating the need to install plugins or download native apps.
Standard
Supported by Google, Mozilla, and Opera, WebRTC is being standardized through the World Wide Web Consortium (W3C) and the Internet Engineering Task Force (IETF).
Wide
Its mission is to enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices.
Applications
Build WebRTC Applications for: Secure Video Monitoring, Shared live media streaming, Video conversations with experts, Interactive online gaming...
- WebRTC Delphi | WebRTC .NET
- WebRTC Demo
- AppRTC Demo
- Online Demos Use free STUN/TURN Server. If you require to test with a dedicated STUN/TURN server, please contact us
- Rad Studio Trial | .NET Trial
Create Server
// Create websocket server
oServer := TsgcWebSocketServer.Create(nil);
oServer.Port := 80;
// Create WebRTC protocol and assign to websocket server
oWebRTC := TsgcWSPServer_WebRTC.Create(nil);
oWebRTC.Server := oServer;
// Handle Server methods
oWebRTC.OnConnect := OnWebRTCConnectHandler;
oWebRTC.OnMessage := OnWebRTCDisconnectHandler;
// start server
oServer.Active := True;
Tags: esegece, sgcWebSockets Protocol, .NET, sgcWebSockets Protocol WebRTC for .NET